Meanwhile the core world design has improved as well, shifting away from the focus on realism in its virtual London and focusing instead on playability.
The open-world bloat that Assassin's Creed has been known for is trimmed considerably here, leading to a more streamlined experience. But that low point wasn't an anomaly it was an inevitability on the downhill slope the series has been on since 2010's excellent Assassin's Creed: Brotherhood.Īs the franchise has layered on new complexities and an increasingly baffling plot, it's failed to compensate in the other direction, to clean up issues that have been lingering as far back as the first game. Last year's Assassin's Creed Unity was by most accounts the lowest point in the franchise thus far, at least as far as the main-line games are concerned. More than anything, Assassin's Creed Syndicate feels like a long-needed course correction.